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Unit 1 IED Vocab

Across
An iterative decision-making process that produces plans by which resources are converted into products or systems that meet human needs and wants or solve problems.
A rough representation of the main features of an object or scene and often made as a preliminary study.
A written plan that identifies a problem to be solved, its criteria, and its constraints. The design brief is used to encourage thinking of all aspects of a problem before attempting a solution.
The ability to make or bring a new concept or idea into existence; marked by the ability or power to create.
A group technique for solving problems, generating ideas, stimulating creative thinking, etc. by unrestrained spontaneous participation in discussion.
A book in which an engineer will formally document, in chronological order, all of his/her work that is associated with a specific design project.
The representation of light and shade on a sketch or map.
A new product, system, or process that has never existed before, created by study and experimentation.
A person who designs any of a variety of things. This usually implies the task of creating drawings or in some ways uses visual cues to organize his or her work.
The systematic study of materials and sources in order to establish facts and reach new conclusions.
Down
A part of a design brief that challenges the designer, describes what a design solution should do without describing how to solve the problem, and identifies the degree to which the solution must be executed.
A person using the services of a professional person or organization.
A limit to a design process. Constraints may be such things as appearance, funding, space, materials, and human capabilities.
A full-scale working model used to test a design concept by making actual observations and necessary adjustments.
A model or replica of a machine or structure for instructional or experimental purposes. Also referred to as an “appearance model”.
A person who is trained in and uses technological and scientific knowledge to solve practical problems.
A tangible artifact produced by means of either human or mechanical work, or by biological or chemical process.
A systematic problem-solving strategy, with criteria and constraints, used to develop many possible solutions to solve a problem or satisfy human needs and wants and to winnow (narrow) down the possible solutions to one final choice.
An improvement of an existing technological product, system, or method of doing something.