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Sim Intern Dictionary Terms

Across
An individual who is involved in the implementation and/or delivery of simulation activities.
Taking place in the actual patient care setting/environment in an effort to achieve a high level of fidelity and realism; this training is particularly suitable for difficult work environments, due to space constraints or noise. For example, an ambulance, a small aircraft, a dentist’s chair, a catheterization lab (Kyle & Murray, 2008). This training is valuable to assess, troubleshoot, or develop new system processes.
A feeling (explicit or implicit) within a simulation-based activity that participants are comfortable participating, speaking up, sharing thoughts, and asking for help as needed without concern for retribution or embarrassment.
The process of learning through experience, and is more specifically defined as "learning through reflection on doing". Hands-on learning is a form of this but does not necessarily involve students reflecting on their product.
An information or orientation session held prior to the start of a simulation activity in which instructions or preparatory information is given to the participants. The purpose of this is to set the stage for a scenario, and assist participants in achieving scenario objectives.
Down
A process to assist learners in identifying their knowledge gaps and demonstrating the areas in which they may need further improvement; it requires active involvement in the simulation and facilitator guidance to aid in this process.
A person who portrays a patient, family member, or healthcare provider in order to meet the objectives of the simulation. They often engage in assessment by providing feedback to the learner.
The degree of engagement that healthcare trainees are willing to give the simulated event; also known as the “suspension of disbelief,” it is a literary and theatrical concept that encourages participants to put aside their disbelief and accept the simulated exercise as being real for the duration of the scenario.
The degree to which the simulation replicates the real event and/or workplace; this includes physical, psychological, and environmental elements.
In healthcare simulation, a description of a simulation that includes the goals, objectives, debriefing points, narrative description of the clinical simulation, staff requirements, simulation room set up, simulators, props, simulator operation, and instructions for SPs.
Techniques used to simulate injury, disease, aging, and other physical characteristics specific to a scenario; supports the sensory perceptions of participants and supports the fidelity of the simulation scenario through the use of makeup, attachable artifacts (e.g. penetrating objects), and smells.
To conduct a session after a simulation event where educators/instructors/facilitators and learners re-examine the simulation experience for the purpose of moving toward assimilation and accommodation of learning to future situations (Johnson-Russell & Bailey, 2010; NLN-SIRC, 2013); this should foster the development of clinical judgment and critical thinking skills.