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10th Edition Keywords

Across
Each time an attack is made with such a weapon, the target cannot have the Benefit of Cover against that attack
If every model in a unit has this ability, then each time a ranged attack is made against it, subtract 1 from that attack's Hit roll.
Increase the Attacks by 'x' when targeting units within half range.
The bearer can attack with this weapon in addition to any other weapons it can make attacks with.
Add 1 to Hit rolls if the bearer's unit Remained Stationary this turn.
Each Critical Hit scores 'x' additional hits on the target:
A Critical Wound inflicts mortal wounds equal to the weapon's Damage characteristic, instead of any normal damage.
Each time you determine how many attacks are made with a Blast weapon, add 1 to the result for every five models that were in the target unit when you selected it as the target (rounding down).
Each time an attack is made with such a weapon, you can re-roll that attack's Wound roll.
Each time an attack is made with such a weapon, that attack automatically hits the target.
Each time this TRANSPORT shoots, select one weapon from up to 'x' models embarked within it; this TRANSPORT counts as being equipped with those weapons as well.
Down
When this model is destroyed, roll one D6. On a 6 , each unit within 6" suffers 'x' mortal wounds .
Unless part of an Attached unit, this unit can only be selected as the target of a ranged attack if the attacking model is within 12".
When targeting an Attached unit, the attacking model's player can have the attack allocated to a CHARACTER model in that unit visible to the bearer.
An unmodified Wound roll of 'x+' against a target with the matching keyword scores a Critical Wound.
After a unit shoots or fights, roll one D6 for each weapon used. For each 1, one model equipped with a this weapon is destroyed
Units with this ability that are eligible to fight do so in the Fights First step, provided every model in the unit has this ability.
Each time an attack is made with such a weapon, a Critical Hit automatically wounds the target.
Can target and make attacks against units that are not visible to the attacking unit.
Can be shot even if t he bearer's unit Advanced.
Each time this model would lose a wound, roll one 06: if the result equals or exceeds 'x ', that wound is not lost.
Each time an attack is made with such a weapon, if the bearer made a Charge move this turn, add 1 to that attack's Wound roll.
Each time an attack made with such a weapon targets a unit within half that weapon's range, that attack's Damage characteristic is increased by the amount denoted by 'x'.